17.10.2011, 16:20
palblog :: Blast from the Past #321: August 13, 2004 Re: Ep. 92 outline, Ep. 93 premise, first draft of Ep. 88, and Ep. 89 first draft :: 17.10.2011 16:19
Subj: Ep. 93 premise
Date: Friday, August 13, 2004 12:42:55 PM
From: Peter Laird
To: Lloyd Goldfine
Lloyd,
Here are my notes on the Ep. 93 premise.
1.) Re: the following:
"The Foot Ninja (in redesigned Foot Ninja garb) are better, faster, and more skilled than ever before. These are Karai’s Foot Ninja!"
This made me wonder -- what about the Shredder Elite? Are they no longer in the picture?
2.) Re: the following:
"The Turtles are overwhelmed, too stunned to mount a defense. "
I
know what the writer is trying to say here, but as I pointed out in earlier notes, it is literally not true that they are "too stunned to mount a defense". They DO mount a defense -- it's just not a great one, and it leads to them having to vacate the lair in the face of overwhelming force. If they were in fact "too stunned to mount a defense", they would be defeated.
3.) Re: the following:
"Don tries to pull his battered master away and into the ShellSub, but not before Splinter can grab the TCRI canister and the orb the Utroms gave him that holds memories of master Yoshi. "
As I suggested in earlier notes: "This seems a little forced. And maybe these things SHOULD be destroyed, to emphasize the devastating nature of the attack. I can't think of any reason, story-wise, that we would need either of these objects in the future. It might be good to trash them." Given the desperate nature of this battle and the odds they are up against, it really does seem a trifle odd that Splinter would waste time and risk their lives for these things.
4.) Re: the following:
"Mike, with Klunk, manages to escape by attacking with the TurtleTunneler. He charges one of the Shreddnaughts, but really he’s just making himself a new exit. When the Shreddnaught peels the Tunneler open, he finds that it’s empty. "
Again, from previous notes: "Given that the Tunneler is outfitted with disintegrator beams which can carve through solid rock, I think it could be used as a pretty devastating weapon, and I think we should show Mikey doing just that, before the Tunneler get trashed. He should take out one of the Shrednaughts with it."
5.) Re: the following:
"
We cut back to the lair in ruins. Karai calls to Chaplin to make sure her teams hunt the Turtles down. Karai then turns to her Shrednaughts and orders them to tear the place down – leave nothing standing. "
It just occurred to me as I read this again that when the lair is demolished, the mysterious Y'Lyntian elevator will surely be revealed... and would Karai be intrigued by this strange technology? She might want to salvage it and learn its secrets, and maybe that could lead to another "Underground" tale (or another encounter with the Avians), but this time getting Karai and the Foot into the mix.
6.) Re: the following:
"A Foot copter will chase the BattleShell and blow it to bits, but Raph will escape at the last minute on the ShellCycle. "
From previous notes: "As I suggested at our meeting this past week, I'm not sure if it is necessary to totally destroy the Battleshell, and we might do well by just having the body get destroyed so that the Turtles can later build a NEW Battleshell upon the old one's battered but sturdy chassis. I have this image in my head of Raph driving a really blown to heck Battleshell, with almost all of the bodywork and extras blown away, leaving only the chassis, engine, and maybe a seat and steering wheel."
7.) Re: the following:
"Foot troops comb every inch of the city looking for them."
From previous notes: "That seems like quite an exaggeration."
-- Pete
Последний раз редактировалось Павел; 03.11.2012 в 14:34.
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